Weekly Newsletter Issue 114
Weekly newsletter summing up our publications and showcasing app developers and their amazing creations.
Welcome to this week's edition of our newsletter.
Apple’s latest acquisition is worth paying attention to: Play, the SwiftUI-based prototyping app that won the 2025 Apple Design Award for Innovation, is now part of Apple.
Play helped designers and developers create interactive app prototypes across Mac and iPhone, then bring those ideas closer to Xcode. That makes the acquisition especially notable. Play sat in a fascinating space between design, prototyping, and SwiftUI implementation, and while there’s no official word yet on what Apple plans to do with it, the move naturally raises questions about whether parts of Play could eventually influence Xcode, SwiftUI workflows, or Apple’s broader developer tools.

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From
The Community
Where Should Loading State Live in SwiftUI?
Azam shares why loading state often belongs in the SwiftUI view, helping avoid duplicated state and unnecessary cases.
iOS 27 SDK: 3 Major Requirements That Might Break Your App
Makwan highlights three iOS 27 SDK requirements that could break older apps or block App Store submission: UIScene support, the new launch screen requirement, and the end of the Liquid Glass compatibility opt-out.

Rotating Liquid Glass in SwiftUI without breaking the shape
Artem explains how modifier order affects rotated Liquid Glass views in SwiftUI, and why applying rotation after the glass effect can break the intended shape instead of rotating the effect cleanly with the content.

Indie App of the Week
PackGoat
The hardest part of packing is the blank suitcase. Before anything gets folded or rolled, there’s the moment of trying to remember everything at once: chargers, the right shoes, whether it’s warm enough to skip a jacket. Starting from nothing makes it easy to get halfway through and still forget something.
PackGoat, developed by Fredrik, starts from what you've already packed before. You can start from an empty list or from one of the templates provided for each scenario and customize it according to your needs. The interface is simple and intuitive enough that makes the process of packing stuff almost effortless, when is usually the opposite. And when something's missing, the app checks the actual forecast for the destination and quietly suggests what to add, using Apple Intelligence on device.

Here’s a great read from Apple Developer: a Q&A with the team behind grug, the app that turns daily affirmations into playful, personality-filled moments.
It’s a great reminder that delightful apps don’t always need huge feature sets or complexity. Sometimes the magic is in a strong point of view, a carefully crafted interaction, and the willingness to protect the fun while you build. The grug team talks about designing their own hand-drawn type system, shaping the app’s personality, and why shipping is still one of the best ways to find better ideas.
We can’t wait to see what you will Create with Swift.
See you next week!

