Weekly Newsletter Issue 114

Weekly Newsletter Issue 114

Weekly newsletter summing up our publications and showcasing app developers and their amazing creations.

Welcome to this week's edition of our newsletter.

Apple’s latest acquisition is worth paying attention to: Play, the SwiftUI-based prototyping app that won the 2025 Apple Design Award for Innovation, is now part of Apple.

Play helped designers and developers create interactive app prototypes across Mac and iPhone, then bring those ideas closer to Xcode. That makes the acquisition especially notable. Play sat in a fascinating space between design, prototyping, and SwiftUI implementation, and while there’s no official word yet on what Apple plans to do with it, the move naturally raises questions about whether parts of Play could eventually influence Xcode, SwiftUI workflows, or Apple’s broader developer tools.

Apple Acquires Award-Winning App ‘Play’
In February, Apple notified the European Commission that it would be acquiring certain assets from and have the right to hire certain employees from Rabbit 3 Times, the company behind the award-winning app design tool Play. The notification was published on the European Commission’s website this week, following a four-month waiting period. Play was a Mac and iPhone app that allowed designers to prototype iPhone app interfaces using Apple’s SwiftUI frameworks, and then send them to Xcode.
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From

The Community

Where Should Loading State Live in SwiftUI?

Azam shares why loading state often belongs in the SwiftUI view, helping avoid duplicated state and unnecessary cases.

Where Should Loading State Live In Swiftui
Where Should Loading State Live in SwiftUI?

iOS 27 SDK: 3 Major Requirements That Might Break Your App

Makwan highlights three iOS 27 SDK requirements that could break older apps or block App Store submission: UIScene support, the new launch screen requirement, and the end of the Liquid Glass compatibility opt-out.

iOS 27 SDK: 3 Major Requirements That Might Break Your App
Apple introduced a number of SDK-enforced mandates with the iOS 27 SDK (Xcode 27). Apps built with the new SDK that don’t comply will either fail to launch or get rejected during App Store submission.

Rotating Liquid Glass in SwiftUI without breaking the shape

Artem explains how modifier order affects rotated Liquid Glass views in SwiftUI, and why applying rotation after the glass effect can break the intended shape instead of rotating the effect cleanly with the content.

Rotating Liquid Glass in SwiftUI without breaking the shape → Livsy Code
Greetings, traveler! Have you ever tried to apply rotationEffect to a SwiftUI view that already has glassEffect? The code looks innocent: This happens because Liquid Glass is more geometry-sensitive than a simple background. It is not just a color or a blur behind the text. SwiftUI anchors the Liquid Glass effect to the bounds of





Indie App of the Week

PackGoat

The hardest part of packing is the blank suitcase. Before anything gets folded or rolled, there’s the moment of trying to remember everything at once: chargers, the right shoes, whether it’s warm enough to skip a jacket. Starting from nothing makes it easy to get halfway through and still forget something.

PackGoat, developed by Fredrik, starts from what you've already packed before. You can start from an empty list or from one of the templates provided for each scenario and customize it according to your needs. The interface is simple and intuitive enough that makes the process of packing stuff almost effortless, when is usually the opposite. And when something's missing, the app checks the actual forecast for the destination and quietly suggests what to add, using Apple Intelligence on device.

A Packing List App - PackGoat App - App Store
Download A Packing List App - PackGoat by INNCODER AS on the App Store. See screenshots, ratings and reviews, user tips, and more apps like A Packing List App -…

Here’s a great read from Apple Developer: a Q&A with the team behind grug, the app that turns daily affirmations into playful, personality-filled moments.

It’s a great reminder that delightful apps don’t always need huge feature sets or complexity. Sometimes the magic is in a strong point of view, a carefully crafted interaction, and the willingness to protect the fun while you build. The grug team talks about designing their own hand-drawn type system, shaping the app’s personality, and why shipping is still one of the best ways to find better ideas.

ADA Q&A: grug team make app good
The playful grug delivers daily wisdom in Neolithic grunts, and looks good doing it. Reading daily grug affirmations like “only walking grug find breakthrough .

We can’t wait to see what you will Create with Swift.

See you next week!

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