Weekly Newsletter Issue 65

Weekly Newsletter Issue 65

Weekly newsletter summing up our publications and showcasing app developers and their amazing creations.

Welcome to this week's edition of our newsletter.

We are back!

What a couple of weeks it’s been! WWDC25 delivered some truly exciting announcements, and we couldn’t wait to reconnect with you and share the excitement about it through this edition of our newsletter.

A huge thank you to everyone who joined us for Beer with Swift – WWDC25 Special Edition in Cupertino. It was amazing to connect in person, chat about all the big reveals, and enjoy some great company (and, of course, cold beers).

Whether you watched every keynote live or are still catching up, we got you covered—right here in your inbox from a week ago. If you missed it, here it is:

WWDC 2025: What’s new for the Apple community?
This article covers the most inspiring new releases from WWDC 2025 and showcases some of our highlights from the developer conference.

While we’ve already covered the major highlights from Apple’s big event, this is just the beginning. Over the coming weeks, we’ll be sharing more in-depth articles exploring the latest and greatest from Apple.

Follow us also on X (Twitter), Bluesky and LinkedIn if you haven't already!

Published

These Weeks

The past few weeks, we have covered Spotlight, Icon Composer, Timers, Dates and Liquid Glass.

Antonella explains how to make your iOS app’s content discoverable via Spotlight and handle deep-linking into your app using Core Spotlight and NSUserActivity.

Donate content to Spotlight and open it using NSUserActivity
Learn how to expose the content of your app to Spotlight.

Crafting Liquid Glass app icons with Icon Composer

Flora walks through how developers can adopt Apple’s new Liquid Glass design language to create app icons across all Apple platforms with the new Icon Composer app.

Crafting Liquid Glass app icons with Icon Composer
Learn how to build Liquid Glass App Icons with the help of Icon Composer.

Triggering actions after a time interval with Timers

Gabriel and Tiago show how to use a Timer object to schedule delayed or repeated actions in your app.

Triggering actions after a time interval with Timers
If you need to trigger an action or send a message after a certain period of time, use the Timer class, which lets you schedule actions to run in the future, with or without repetition. Timer.scheduledTimer(withTimeInterval: 2.0, repeats: false) { _ in print(“Two seconds have passed!”) } The type

Creating valid dates using the Swift language

Gabriel and Tiago show how to transform calendar components into valid Date objects in Swift.

Creating valid dates using the Swift language
Learn how to convert DateComponents into a valid Date using a Calendar instance.

Exploring a new visual language: Liquid Glass

Antonella, Emanuele and Flora provide a comprehensive introduction to Apple’s new Liquid Glass design language unveiled at WWDC 2025. They explore its core concepts, showcase practical examples and UI controls and address accessibility considerations to equip both designers and developers with the tools and insights needed to adopt this bold visual evolution across Apple’s platforms.

Exploring a new visual language: Liquid Glass
Understand Apple’s new design language and learn how to use it.

Support us by becoming a sponsor!

Whether your goal is to raise brand awareness or promote your product or service, we offer flexible sponsorship options. We offer weeks, blocks of weeks, and even months to help you find your audience where they are.

Sponsor Create with Swift
Sponsor Create with Swift to reach the most qualified audience of app developers in the web

For information about the current availability of weeks, send us an email.


From

The Community

Tool calling with Apple Intelligence

Alex explains how developers can enhance on-device large language models with custom Swift tools letting their apps invoke system APIs or services (like HealthKit or network calls) and feed the real results back into the AI for richer responses.  

Tool calling with Apple Intelligence
Expand local LLMs with system APIs and more.

I Tried Xcode 26 New AI Coding Assist So You Don´t Have To!

Karin reviews the new Coding Assist introduced in Xcode 26 beta, demonstrating features like code understanding, generation, refactoring, and limitations and sharing practical tips for effective use.

The Ultimate Guide to the Foundation Models Framework

Mohammad explores the usage of the new Apple’s framework FoundationModels showing how developers can leverage now on-device large language model (LLM) directly in the app.

The Ultimate Guide To The Foundation Models Framework
The Ultimate Guide to the Foundation Models Framework

Keeping Score with Liquid Glass & TabView Bottom Accessory

Danny explores how to implement an interface in SwiftUI using Apple’s new Liquid Glass design language introduced at WWDC 2025.

Keeping Score with Liquid Glass & TabView Bottom Accessory
Putting this year’s new feature’s up to bat with the new Liquid Glass TabView

Exploring tab bars on iOS 26 with Liquid Glass

Donny explores how Apple applies Liquid Glass to Tab Bars and new behaviors like minimizing on scroll and how developers can adopt these with SwiftUI modifiers.

Exploring tab bars on iOS 26 with Liquid Glass – Donny Wals
When your app has a tab bar and you recompile it using Xcode 26, you will automatically see that your tab bar has a new look and feel based on Liquid Glass. In this blog post, we’ll explore the new…

Exploring WebView and WebPage in SwiftUI for iOS 26

Simon explores Apple’s new native WebView component in SwiftUI, which simplifies embedding web content directly within apps without relying on UIKit.

Exploring WebView and WebPage in SwiftUI for iOS 26
In iOS 26, SwiftUI finally introduced one of its most highly anticipated components: WebView, a native solution for displaying web content. Before this update, SwiftUI developers had to rely on the UIKit framework, using UIViewRepresentable to wrap WKWebView or SFSafariViewController in order to embed a web view. With the arrival

Indie App of the Week

DeskMinder

This lightweight macOS utility, developed by Dmytro, allows you to set up short, on-screen reminders with a single click, making it easy to stay on top of quick tasks without interrupting your workflow. A timer widget remains visible on your screen for as long as you need it, and when the countdown ends, the entire screen blurs to draw your attention to the task, after which the timer is automatically dismissed.

DeskMinder also gives you the possibility of synchronizing the content with the Apple Reminders app, enabling you to transfer all your existing reminders directly into the utility for a simpler experience. The user interface is not only smooth and intuitive but also showcases remarkably fluid animations that align beautifully with Apple’s new Liquid Glass design system, introduced at WWDC25.

‎DeskMinder. Reminders & Tasks
‎A simple yet effective app for anyone prone to distractions. DeskMinder focuses on short-term reminders you can set in seconds. Stay on top of your tasks with easy-to-create desktop pop-ups. Instead of digging through complex calendars, just click once to set a quick reminder—ideal for urgent to-do…

This article by Sebastiann de With is a must-read, considering it was published before the announcement of Liquid Glass.

It explores a shift beyond flat design toward interfaces that feel alive, glass-like surfaces that respond to light, depth, and motion envisioning a future where digital elements take inspiration from the physicality of the device itself, for a richer, more immersive and cohesive UI language.

Physicality: the new age of UI
There’s a lot of rumors of a big impending UI redesign from Apple. Let’s imagine what’s (or what could be) next for the design of iPhones, Macs and iPads.

We can’t wait to see what you will Create with Swift.

See you next week!

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